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Help guide
Tower
The Tower is an infinite auto-battle gauntlet fought with a team of Lunari. Each floor gets progressively harder. Climb as high as your team's strength will take you.
Commands
| Command | Description |
|---|---|
/tower |
Open the Tower hub: progress, team, next floor, tokens and when your climb resets. Buttons: Climb 1, Climb Max, Team and Shop. (no options) |
How It Works
Auto-climb
The Tower fights itself using your team's stats, base stats plus equipped gear plus Lunari Rank. Each floor scales enemy HP and attack.
Sequential floors
Your active Lunari fights until it faints, then the next steps in. HP carries between floors, so a deeper team climbs higher.
Team slots
Unlock with progress, slot 2 at floor 30, then 3/4/5/6 at floors 60/100/150/200.
Climb 1 / Climb Max
Climb 1 fights one floor. Climb Max keeps climbing until your team can't clear a floor, up to 100 floors per press.
Floor rewards
Gold, trainer XP and tower tokens. Every 10th floor adds gems and an Epic Anatomy Egg (Select).
Tower shop
Pick a reward from the menu and buy 1, a typed amount, or the max your tokens cover (up to 50). Epic and Legendary eggs are 1 per week.
Tower tokens
Earned only here, spend them in the tower shop on XP crystals, eggs, gold, gems and gold boosters.
Token scaling
Every floor pays tokens and deeper floors pay more, with extra bonuses every 5th, 10th and 25th floor.
Season reset
Your climb goes back to floor 1 every time a new Luna Pass season starts (every three months), so you re-earn every floor's rewards. Your all-time best floor, tokens, team and unlocked slots are all kept, and the leaderboard still ranks your best.
Reset countdown
The
/tower hub shows which season you're climbing in and exactly when it resets.Tips
Equip gear and rank up the Lunari on your tower team, their stats decide how high you climb.
Build a dedicated tower team in /list and pick it with the Team button in /tower.
Press Climb Max to clear every floor your team can handle in one go.
Push as high as you can before the season ends: after the reset, re-clearing the early floors pays out all over again.