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Available from Start

Battle

Battle is the core progression system. Fight bosses at your location to unlock new areas, or grind minions for XP between boss attempts.

Commands

Command Description
/battle type:Boss Challenge the boss at your current location. (no options)
/battle type:Boss info View information about the boss at your current location. (no options)
/battle type:Minion Battle a minion for XP. Non-catchable instance battle. (no options)
/battle type:Flee Flee from your current battle. (no options)
/lunari type:Rest Rest your active Lunari to fully restore its stamina (20/day per Lunari). (no options)
/battle type:Exit Force-exit your active battle.
Options
user (Admin only) End this user's active battle instead of your own

How It Works

Boss battles are location-based and scale in difficulty by region. Defeating a boss unlocks the next location and rewards gold, XP, and materials.

Minion fights (/battle type:Minion) are weaker non-catchable enemies. Use them to grind XP and gold between boss attempts, especially when a boss is too strong.

Element advantage matters: super effective attacks deal 1.25× damage, resisted attacks deal 0.8×. Check the boss element with /battle type:Boss info and bring the right Lunari.

Stamina is consumed by mining and some actions, not battles. You can fight as much as you want without stamina concerns.

Your Trainer Level caps how strong a Lunari you can field. You may deploy any Lunari up to your Trainer Level plus a bonus that grows as you progress: +10 at Trainer Lv.1-25, +15 at Lv.26-50, +20 at Lv.51-75, and +25 at Lv.76-100. The cap never exceeds Lv.100. For example, a Trainer Lv.75 can field a Lv.95 Lunari (the recommended power for a Lv.95 boss). This keeps early players from steamrolling content with over-leveled catches or trades.

Trainer Level & Fielding Caps

Your Trainer Level limits how strong a Lunari you can deploy in battle. The cap is your Trainer Level plus a bonus that grows as you progress, never exceeding Lv.100. This is why a freshly traded or over-leveled catch may be locked out until your Trainer catches up.

Trainer Level Bonus Max Lunari you can field
1 – 25 +10 Trainer Lv. + 10 (up to Lv.35)
26 – 50 +15 Trainer Lv. + 15 (up to Lv.65)
51 – 75 +20 Trainer Lv. + 20 (up to Lv.95)
76 – 100 +25 Trainer Lv. + 25 (up to Lv.100)

Example: to field a Lv.95 Lunari (the recommended power for a Lv.95 boss) you need Trainer Lv.75, the first level whose +20 bonus reaches 95. Trainer Lv.74 tops out at Lv.94.

Tips

Use /battle type:Boss info before committing to a fight. Check the boss level and element first.

Grind minions with /battle type:Minion to level up before tackling a tough boss.

STAB moves (+20%) plus type advantage (+25%) stacks to very strong damage.

If a strong Lunari is locked out of battle, level up your Trainer first. To field a Lv.95 Lunari you need Trainer Lv.75.